the wayward jackal

A small tavern tucked away in the corner of Famfrit, plot 12 ward 5 in Shirogane. Those familiar with the Dutiful Sisters may find a friend here. You know what to order.

staff

The owner and benefactor of the tavern, he seems like the least likely among them to simply enter the hospitality business for decent reasons. But it's not as though he'd ever tell you why the interest, unless it has something to do with ordering people around.

skados nowhere - owner


rukaajec memodra - bartender & security

Unintentionally intimidating, this impulsive Au Ra seems to fit right into the tavern scene, just as much looking out for the patrons as he is looking for clients to take on new marks.
"Oi, all I ask is that you lot don't start any trouble here, otherwise welcome all, please enjoy yer'selves"


Seemingly out of place among the staff, she easily offers a warm smile along with her service.
"I know life can take it's toll on you, so please take the time to relax in our establishment!

nona pularuk - bartender


fahre gardenia - bartender & security

Feisty and spirited, Fahre is as personable as she is passionate. She's more than happy to prove her mettle against any who try her.
"If you start a fight, pray to the Fury above that you win."


Despite being from Gyr Abania, she considers the Sea of Jade her home due to spending most of her life traveling across it with a dance troupe and entertaining various sorts of people in the near east. Drunk patrons beware as it is impossible to get her drunk and she has some ideas what to do with some of the "handsy" guests.

eudora nazli - bartender


stoneclaw bootytoots - security & fish cook

"This job is a waste of my time. I didn't ask for this, but they won't let me quit. I don't want to talk to anyone. If I'm bad at this they might let me out."

rules of conduct

Plastered around the bar is a sheet of paper with rules written in neat script.

Should you find yourself itching to start a fight, no blood should be shed inside.
You break it, we break you.
If you die inside the premises, your body will be forfeit.
Harassment of the patrons or staff will put a mark on you, if you're not dealt with immediately.

OOC rules -

1. Please keep what you say and do sfw - this is not an erp establishment.
2. The backroom downstairs is for rp purposes only, please do not enter unless permitted.
3. If you would like to stir up some drama in character, please let the staff know ahead of time. We're welcome to the idea of things happening (this is an adventurer's tavern, after all), but some advanced notice would be appreciated. In addition, we also are open to any longstanding plotting should you wish for a place to do so!

Need some ideas to get something going while at our establishment? Here's a handful of rp hooks to get you started!

friends of the dutiful sisters - should you be looking for information, or you have some that may be of interest to our hunters and rogues, order the 'weak ale'. we'll get you to the right people.
mark the way - if you want someone gone, or at least something horrible to happen to them, feel free to enlist our help.
bar room blitz - its a merc tavern. people are rowdy, drunk, and bound to cause a little trouble.


Skados Nowhere
a raen exiled from sui-no-sato, he spent much of his youth wandering the world and practicing dark arts. heavily skilled in magic of all kinds, but especially drawn to voidsent and necromancy.standoffish, egotistical, selfish, deceitful. easily persuaded to vengeful behavior.


Rukaajec Memodra
an Xaela bounty hunter from Coerthas, this au ra made a name for himself as a skilled sword for hire but eventually fled after confrontation with the temple knights over the course of a few years working against them, this causing him to become wanted dead or alive there.His skill with poisons and subterfuge hint his past tribe ties, though he will act as if he knows nothing should the Steppe be mentioned for reasons he lets no one know.kind, loud, confrontational, impulsive, contemplative. Working security he keeps up a kind front to patrons, that being said he's also going to be the first to step in to any fights started (whether as a participant or to stop it, who's to say)


Fahre Gardenia
A former dragoon-in-training, she has a thick Ishgardian accent layered with Limsan dialect. She is easily recognized by working - or former - dragoonsHer aether is mixed with that of a dragon's, though prodding about it will get you nowhere, no matter how many drinks deep she is. To those with aethersight, however, where one's aether would be that of a freshly-lit candle, hers almost appears to be nearly snuffed - even flickering at times. there doesn't seem to be any physical cause...She's rowdy. Easily instigated into a fight, she doesn't seem to care who wins or loses. That is up to her coworkers.


Nona Pularuk
A healer all throughout her life, even through her childhood when she followed around her father around the Twelveswood to aid nearby Keeper clans. She may be familiar to those who grew up in those woods...With a gift for astromancy, if you have want for your future told, she may oblige.It's probably great luck that she's around when fights break out, that she can help clean up the aftermath.


Stoneclaw Bootytoots
a member of the rogues guild, a shady group that keeps the peace in limsa lominsa. fellow rogues might recognize a friend in him, those who have run afoul of the pirate's code might recognize a grudge, and those in need of eyes, ears, or a pair of knives may find use of him (send /tell ooc if you're interested. i am somewhat interested in forming an rp rogues guild as well, to those interested)grouchy, tempermental, unsociable, and easily embarassed by friendliness. if you're bored and looking to stir up trouble, he's a good place to start.